Files
tatort/src/lib/components/EditableItem.svelte

95 lines
1.9 KiB
Svelte

<script lang="ts">
import Edit from '$lib/icons/Edit.svelte';
import Trash from '$lib/icons/Trash.svelte';
import { tick } from 'svelte';
interface ListItem {
name: string;
token?: string;
// add other properties as needed
}
let {
list,
editedName = $bindable(),
currentName,
onSave = () => {},
onDelete = () => {}
} = $props();
let localName = $state(currentName);
let wasCancelled = $state(false);
let error: string = $derived(validateName(localName));
let manualError = $state('');
let isEditing = $state(false);
let inputRef: HTMLInputElement;
function validateName(name: string) {
const trimmed = name.trim();
if (!trimmed) {
return 'Name darf nicht leer sein.';
}
const duplicate = list.some(
(item: ListItem) => item.name === trimmed && item.name !== currentName
);
if (duplicate) return 'Name existiert bereits.';
return '';
}
function commitIfValid() {
if (!error && !wasCancelled && localName != currentName) {
editedName = localName.trim();
inputRef?.blur();
isEditing = false;
onSave(editedName, currentName);
} else {
localName = currentName;
resetEdit();
}
}
function resetEdit() {
wasCancelled = false;
manualError = '';
inputRef?.blur();
isEditing = false;
}
function handleKeydown(event: KeyboardEvent) {
if (event.key === 'Enter') {
event.preventDefault();
commitIfValid();
} else if (event.key === 'Escape') {
event.preventDefault();
localName = currentName;
resetEdit();
}
}
async function startEdit() {
isEditing = true;
await tick();
inputRef?.focus();
}
</script>
<div>
<input
bind:this={inputRef}
bind:value={localName}
onblur={commitIfValid}
onkeydown={handleKeydown}
/>
<button onclick={startEdit}><Edit /></button>
<button onclick={() => onDelete(currentName)}><Trash /></button>
{#if manualError || error}
<p style="color: red;">{manualError || error}</p>
{/if}
</div>